![]() ![]() ![]() This causes Merida to perk up, and she eagerly suggests archery. ![]() Per tradition, each of the first-born of the clans will fight in the event that the Princess chooses. The three clans soon arrive, and Lords MacGuffin, Macintosh, and Dingwall arrive with each of their sons. Even so, this does little to quell Merida's resentment of the betrothal. She relates the story of how the clans were descended from four brothers, but one of them wanted more power than the others, and caused the balance of power to crumble. Elinor explains to her daughter that the clans must be kept in harmony, or chaos may reign. Naturally, the young woman is not at all happy with this situation. One evening, a messenger brings word that the 3 neighboring clans have accepted the offer to fight for Merida's hand in marriage. While her mother wants her to be proper, Merida is moreso intent on practicing archery, and journeying off in the forest. In the time that has passed, Lady Elinor has given birth to three mischievous boys (triplets), and Merida is now a teenager. Time passes, and we see that Lord Fergus has lost his leg to the bear. Merida and her mother quickly take leave as Lord Fergus and his men fight against the bear. Suddenly, the mood is broken as an enormous black bear enters the camp grounds. Going back to her parents, she tells what she saw, and her mother explains that they can lead a person to their destiny. Merida runs off and retrieves it, but soon encounters a glowing blue willo-the-wisp. Though Elinor happily plays with Merida, she grows perturbed when Fergus gives the little girl her own bow and set of arrows.Īs Merida tries to hit a target, one of the arrows sails off into the forest nearby. In a prologue, we see Lord Fergus and Lady Elinor in a forested area, celebrating the birthday of their young daughter, Merida. ![]()
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